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Indie Game Maker Hub

  • WATCH | Compulsion Games: Meet the developers behind Contrast and We Happy Few

    The development team behind the indie games, Contrast and We Happy Few talk about their bumpy start and what vision they have for the studio.

  • Wartile

    We chatted with Michael Rud Jakobsen about Wartile, his journey from ceramics to game development, and what inspires him to keep making games.

  • The Game That Made Me Want to Make Games

    Four devs talk about the titles that inspired them and drove them to their current career path in the games industry.

  • Words of Wisdom from Successful Indie Devs

    Looking to see what it takes to become a successful indie developer? We asked four Devs for their words of wisdom on making it in the indie world.

  • HordeZ: ZenzVR

    The arcade-style game HordeZ puts the zombie apocalypse in VR. Learn about how the game’s creators got their start in developing for VR.

  • The Making of Cat Fu Part 2: The Design Brief

    Hear from Cat Fu character artist Mohammad Qureshi as he walks through the creative process he used to create the Cat Fu character.

  • The Making of Cat Fu Part 1: A Character Study

    Designing characters can be tough. Here are three tips for creating compelling characters that tell a story and show emotion.

  • One-Man VR Game Development with CAT Interstellar

    Hear from Taylor Loper of Ionized Games on how he got into VR game development and what it’s like to be a one-man dev team.

  • Opportunity is Knocking

    A VR and Gaming Q&A with Christian Frausig of Hammerhead Interactive.

  • What I've Learned About Early Access. By Brent Elmer

    Learn about some of the pros and cons of using Early Access on Steam when launching your game.

  • 5 Insights Indie Game Makers Should Know About the Future of Virtual Reality

    How indie developers can make a difference in the fast growing VR market.

  • A recipe for quality indie game development

    Hear from E-Line Media, on their secret recipe for making amazing games and earning enough money to support their business model.

  • Behind the Gamers Curtain

    Game maker Ollie Clarke talks about 5 game qualities you should consider when creating fun, unique and innovative 3D games.

  • Avoid these 5 low-poly pitfalls

    The 5 most common mistakes low poly modelers make – and how to avoid them.

  • Tips and tricks for efficient multi-platform game design

    Designing for mobile? PC? Platform? Here’s the best ways to ensure your design assets are always multi-platform ready.

  • 5 tips for making 3D games

    Create a 3D mobile experience that will really stand out and show off the power of today’s mobile devices.