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The development team behind the indie games, Contrast and We Happy Few talk about their bumpy start and what vision they have for the studio.
We chatted with Michael Rud Jakobsen about Wartile, his journey from ceramics to game development, and what inspires him to keep making games.
Four devs talk about the titles that inspired them and drove them to their current career path in the games industry.
Looking to see what it takes to become a successful indie developer? We asked four Devs for their words of wisdom on making it in the indie world.
The arcade-style game HordeZ puts the zombie apocalypse in VR. Learn about how the game’s creators got their start in developing for VR.
Hear from Cat Fu character artist Mohammad Qureshi as he walks through the creative process he used to create the Cat Fu character.
Designing characters can be tough. Here are three tips for creating compelling characters that tell a story and show emotion.
Hear from Taylor Loper of Ionized Games on how he got into VR game development and what it’s like to be a one-man dev team.
A VR and Gaming Q&A with Christian Frausig of Hammerhead Interactive.
Learn about some of the pros and cons of using Early Access on Steam when launching your game.
How indie developers can make a difference in the fast growing VR market.
Hear from E-Line Media, on their secret recipe for making amazing games and earning enough money to support their business model.
Game maker Ollie Clarke talks about 5 game qualities you should consider when creating fun, unique and innovative 3D games.
The 5 most common mistakes low poly modelers make – and how to avoid them.
Designing for mobile? PC? Platform? Here’s the best ways to ensure your design assets are always multi-platform ready.
Create a 3D mobile experience that will really stand out and show off the power of today’s mobile devices.