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Bifrost is a visual programming environment inside of Autodesk Maya for creating stunning procedural effects for film, TV and games.
Create realistic simulations and effects – from explosions to cloth.
Scatter objects procedurally to build detailed environments.
Create and edit Universal Scene Description (USD) scenes with an open-source USD integration.
Bifrost overview video (5:16 min.)
Bifrost overview video (5:16 min.)
Environment made with Bifrost’s scatter node by Henry Yamin
Tenside’s Shadow to Shine music video made by Phil Radford
Cosmic vortex made by Bruce Lee (video: 11 sec.)
Aero particles simulation
Before and after of Eggs of Space made by Edouard Sisternas
Produce stunning simulations and effects like combustion, snow and particles with professional tools.
Seamlessly create and render effects without having to leave Maya.
Output more, faster with procedural generation and visual programming.
Boiling pot made by Pipe Studio with Bifrost (video: 9 sec.)
Available as an open-source project, the integration of USD in Bifrost for Maya fosters better collaboration on complex effects and empowers you to customise your pipeline.
Discover how Bifrost was used to create the Fantastic Forest sequence in Ant-Man and The Wasp: Quantumania.
Explore practical production applications for harnessing Bifrost’s procedural capabilities on shows like Star Trek: Discovery.
Learn how Bifrost was used to enhance a Sapporo Beer spot with rippling zen garden sand patterns.
TUTORIALS
Improve your Bifrost knowledge and skillset with videos by industry professionals.
COMMUNITY
Ask questions, browse popular topics, and share knowledge with a growing community of users.