Maya LT
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      Choose a 3-year plan for more predictable software costs and more savings.

      Reduce costs of annual procurement and save more with a 3-year plan.

      No downtime, no worries. Enjoy easy savings on a 3-year subscription.

      Choose a 3-year plan for less procurement, more convenience and more savings.

      Choose a 3-year plan for more predictable software costs and more savings.

      Lock in your budget with a 3-year subscription and save.

      Reduce the risk of missed renewals with a 3-year subscription and save.

      Choose a 3-year plan for less procurement, more convenience and more savings.

      Save more with a 3-year subscription & protect against price increases.

      Lock in your budget with a 3-year subscription and save.

      Reduce the risk of missed renewals with a 3-year subscription and save.

      Reduce costs of annual procurement and save more with a 3-year plan.

      Save more with a 3-year subscription & protect against price increases.

      Game design software for indie game makers

      -/year

      Lemon Cake. Image courtesy of Éloïse Laroche.

      Buy Maya LT

      Overview

      Bring your video game design to life with Maya LT

      Maya LT overview (video: 1.58 min.)

      Create and animate realistic-looking characters, props and environments using the sophisticated 3D modelling and animation tools in Maya LT 3D game development software.

      Export your 3D assets to any game engine from Maya LT

      Send assets to any game engine from Maya LT (video: 1.15 min.)

      Send assets directly to Unity and Unreal Engine with customised export tools or use the game exporter to get 3D content into your engine of choice.

      Create high-quality textures and materials in Maya LT

      Add high-quality detail to your 3D game assets (video: 1.09 min.)

      Use an array of tools to create high-quality textures and materials. Work with Allegorithmic Substance materials directly in the software.

      See Maya LT in action

      • Still shot of chef characters holding various kitchen items from multiplayer co-op game Overcooked

        GHOST TOWN GAMES

        Chaotic cooperative cooking

        Indie developers Phil Duncan and Oli De-Vine talk about their hit game Overcooked. The duo discusses Maya LT and gives advice to new game developers.

        Image courtesy of Ghost Town Games

      • Still shot of “wellies” policeman from action/adventure game We Happy Few

        COMPULSION GAMES

        Achieving success through community

        The indie studio behind Contrast and We Happy Few discusses its rocky start and tapping into the player community to evolve the vision for its games.

        Image courtesy of Compulsion Games

      • Still shot of a battle of Viking figurines from real-time strategy game Wartile

        PLAYWOOD GAMES

        Bringing tabletop gaming to life

        Creative Director Michael Rud Jakobsen talks about his inspirations, the making of Wartile and why Maya LT is a great fit for his indie studio.

        Image courtesy of Plywood Games