POST-PRODUCTION SOFTWARE

Blade Runner 2049. ©2017 Alcon Entertainment, LLC., Warner Bros. Entertainment Inc. All rights reserved. Image courtesy of Framestore.

What's post-production software?

Post-production is part of the process of filmmaking and begins when the shooting ends. Across the filmmaking (US site), photography and television industries, companies rely on post-production software to deliver high-end tools and productivity-enhanced workflows for 3D modelling and animation, compositing, video editing and advanced colour grading.

Who uses post-production software?

  • Coffee & TV

    Find out why Coffee & TV, an award-winning post-production house, has put Flame at the heart of their business.

  • Framestore and Blade Runner 2049

    Richard Hoover, visual effects supervisor, discusses how Framestore Montreal pulled off some of the most visually compelling VFX shots for Blade Runner 2049.

  • The making of Arrival

    Louis Morin, freelance production VFX supervisor, discusses the making of the blockbuster film Arrival and its seamless photorealistic effects, which were composited in Flame.

Trends in post-production software

  • VIRTUAL PRODUCTION TO VR

    From virtual set work to the creation of immersive experiences, CBS Digital talks about advancing technologies and the convergence of virtual production and virtual reality (US site) (VR).

  • POST-PRODUCTION FOR VIRTUAL REALITY

    The team at Paris-based Saint George Studio talk about how they adapted their toolkit and storytelling approach to tackle post-production work on the VR film Alteration.

  • THE POWER OF THE CLOUD

    Jellyfish Pictures taps into the power of the cloud for rendering purposes, creating virtual offices and making their production pipeline more efficient.

Featured post-production software

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Media & Entertainment Collection

Build a powerful 3D pipeline for complex simulations, effects and rendering to tackle even the most demanding jobs, now and tomorrow.

Shotgrid for post-production teams

Review and tracking tools that connect entire studios, teams and creative workflows.

Post-production resources

  • AREA is Autodesk's official CG community. Find free tutorials, customer stories and forums, and share your work in the AREA gallery.

  • Tutorials of all levels to help you to learn Flame.

  • Tutorials of all levels to help you to learn Maya.

  • Tutorials of all levels to help you to learn 3ds Max.

  • The place to ask and answer rendering questions and share knowledge about using Arnold.

  • View job listings and post your CV/resumé.