3D Environment Modelling Software

Create high-quality 3D environments with full artistic control using 3ds Max’s rich and flexible toolset.

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What is 3D environment modelling?

What is 3D environment modelling?

3D environment modelling is the generation of realistic environments for games, film, architectural renderings and advertising using specialised computer software.

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3D environment modelling with 3ds Max

Best-in-class 3D environment modelling with 3ds Max

3ds Max’s advanced tools and unique features allow for efficient creation of large-scale 3D environments and includes powerful animation, simulation and rendering capacity for artists who work with complex, high-resolution assets.

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Media & Entertainment Collection for 3D environment modelling

Using the Media & Entertainment Collection for 3D environment modelling

The Media & Entertainment Collection includes everything you need to create advanced 3D environments - from 3ds Max for shaping 3D objects and scenes to Maya and Mudbox for sculpting, texturing and refining the look of models.

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Creating an immersive 3D environment

Creating an immersive 3D environment

See how an Egyptologist used 3ds Max to create a realistic 3D reconstruction of Queen Nefertari's tomb.

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Benefits of 3D environment modelling software

Create stunning and detailed environments for games, film and TV and design visualisation using extensive and powerful 3D modelling software included the Media & Entertainment Collection.

  • MASTER DETAILED ENVIRONMENTS

    MASTER DETAILED ENVIRONMENTS

    The Media & Entertainment Collection includes powerful 3D modelling and sculpting tools optimised to help you to work faster and more efficiency without sacrificing creativity.

  • ALL-IN-ONE 3D MODELLING TOOLS

    ALL-IN-ONE 3D MODELLING TOOLS

    Build expansive environments and detailed 3D objects with 3ds Max’s extensive modelling toolset.

  • INTRICATE DETAILS

    INTRICATE DETAILS

    Use robust 3D tools in Maya and Mudbox to sculpt, texture and, refine the look of your models.

  • RENDER QUICKLY

    RENDER QUICKLY

    See high-quality previews and iterate changes quickly with Arnold’s artist-friendly UI and intuitive controls.

Media & Entertainment Collection

Media & Entertainment Collection

Get all the tools you need to bring breathtaking environments to life for film, TV, games and design visualisation.

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Use 3ds Max, Maya and Mudbox to build intricate worlds and detailed environments

3D environment modelling resources

Swiss Army knife of 3D artists

Learn how 3ds Max helped define a game development career and gave new life to the video game Black Mesa.

3D workflow functionality

Explore how Arnold, Maya and Mudbox were used to create a stunning 3D film noir scene.

3D environment modelling frequently asked questions

Autodesk’s Media & Entertainment Collection provides all the tools you need to make rendering fast and easy. View scene changes in real time, including lighting, materials and camera. See your scene in a near-final rendering quality as you’re working. Plus, seamlessly and consistently change materials, lights, cameras and renderers from one to another.

Robust toolsets included in the Media & Entertainment Collection deliver tight pipeline integration, allowing you to stay connected to teams and track massive quantities of content all on a single, intuitive platform.

The software included in the Media & Entertainment Collection includes an extensive library of 3D environment templates and textures.

The Media & Entertainment Collection supports a wealth of formats for scene import and export, texture import and bitmap export formats. Other formats are supported through external plug-in models.